The Labyrinth is a interconnected procedural dungeon generation algorithm built in Unity/C# that creates seamlessly joined, thematically distinct 3D areas without loading screens. The algorithm's rules are heavily inspired by the rogue-likes like Enter the Gungeon and the linear level design of games like Dark Souls and Zelda.

Disclaimer: This upload is meant to be a tech demo for a procedural dungeon generator made in Unity. This demo is by no means a complete and playable game.

Download

Download
labyrinth-windows.zip 108 MB

Install instructions

1. Download zip file

2. Unpack

3. Run "Labyrinth Algorithm.exe"

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